A Dart/Flutter Vocabulary Series
Posted on May 22, 2020 in Dart
The Dart & Flutter Vocabulary Series
Learn basics of Dart programming language. Flutter uses Dart to build awesome cross-platform mobile, web, and desktop applications. This series uses code recipes to explain Dart/Flutter usage and terminologies.
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Dart's Callable Classes
This article introduces the Callable Class feature of the Dart language.
Dart Generators
This article explains usage of Dart Generator functions to generate sequence of values on-demand.
Futures: Asynchronous Programming with Dart (Part1)
This article is the first part of introduction to asynchronous programming with Dart, and covers Futures in Dart.
Streams: Asynchronous Programming with Dart (Part2)
This article is the second part of introduction to asynchronous programming with Dart, and covers Streams in Dart.
Types of Streams: Asynchronous Programming with Dart (Part3)
This article is the third and last part of introduction to asynchronous programming with Dart, and covers types of Streams in Dart.
Dart Libraries (Part-1)
This article is the Part-1 of introduction to using libraries in Dart/Flutter.
Dart Libraries (Part-2)
This article is the Part-2 of introduction to using libraries in Dart/Flutter.
Dart Generics
This article explains Dart Generics and how to use them.
Dart static keyword
This article demonstrates using static
keyword in Dart.
Dart Mixins
This article explains Dart Mixins and when and how to use them.
Dart Enums
This article explains Dart Enums and when and how to use them.
Dart Extensions
This article explains what extension methods, operators, and properties are, and how to use them.
The runes
Property
In this article, we'll explore Dart language's one of the String class property known as runes
to retrieve UTF-16 unicodes.
The runtimeType
Property
The runtimeType
property is used to find out the runtime type of the object.